Kristina Ekimova and Radmir Finogeev, students of the Department of Digital and Additive Technologies at Ƶ, have developed a computer game in the Action-RPG genre with a dark fantasy setting. The students thought through the plot of the game and the purpose of the character, as well as modeled and visualized the game locations.
In the story, the main character comes to another world to get an ancient artifact to heal his world from a magical ailment.
"Due to irregularities in the ritual for creating weapons by the ruling council of Azgaroth, an explosion occurred that caused an epidemic. The disease turned some of the inhabitants into monsters, while the rest, fleeing, spread the disease to other worlds. The main character strives to save his world and family. His goal is to find an artifact in Azgaroth to create a healing drug," the authors of the project tell about their concept.
At the first stage of 3D modeling, the developers created the main locations of the game using geometric primitives, and then moved on to detailing the decorations - buildings and their elements, in particular, columns, braziers, elevators and mills.
In the next stage, the students worked on texturing using a normal map to create realistic lighting inside dark corridors of castles and metal surfaces. In addition, the physics of objects, animation of characters and their interactions with objects and spaces, such as levers or elevators, were adjusted. The landscapes of the game, the texture of vegetation and the reservoir were also thought out.